Arson Rivvers builds systems that resist obedience.
Their work uses code, light, sound, and bodies to construct environments where control is partial, feedback accumulates, and perception becomes unreliable. Interactivity is not treated as empowerment but as a destabilizing condition. Systems respond, but not predictably, and not in ways designed to reassure the participant.
Much of Rivvers’ practice centers on feedback loops, visual artifact, and real time generative processes. These are not stylistic choices. They are mechanisms for keeping time, error, and entropy visible. The systems are designed to drift, saturate, and occasionally fail, allowing structure to reveal itself through breakdown rather than refinement.
Participation is central but deliberately uncomfortable. In installations, bodies become inputs. Movement, proximity, and density alter the system without transparent causality. As participants attempt to locate agency, authorship begins to dissolve and control loosens.
Rivvers’ work is driven by an interest in ego softening. In moments where sensation overwhelms intention, meaning flickers and collapses, and the system appears briefly alive. Viewers are not asked to resolve this uncertainty, but to remain inside it and observe what emerges when control is no longer the primary objective.